- Opcode: 0x12D
- Short name: ACTORMODE
- Long name: Set Actor Mode
Argument
none
Stack
Mode
ACTORMODE
Description
Controls transparency/blinking effects on models (might also control whether Squall/Seifer’s gunblades are visible).
none
Mode
ACTORMODE
Controls transparency/blinking effects on models (might also control whether Squall/Seifer’s gunblades are visible).