Parameters

Location Name Description
Stack Animation ID One of several hardcoded animation ids

Notes

The animations this opcode supports are baked in into the game’s code (on PC it’s a function at 0x75bbb3). Below is the list of available animation IDs:

Anim ID Description
1 Water ripples/waves, used when Diamond Weapon emerges from water
2 Smoke/water vapor, used when Diamond Weapon emerges from water
3 White smoke/water splashes, used when Diamon Weapon approaches Midgar
4, 5 Ultimate Weapon’s energy ball when it hovers over Mideel
6 Impact circle, used for Ruby and Emerald when interacting with them
20 - 23 Electric sparks and smoke, used during Buggy breakdown in Cosmo Canyon