Memory layout

| 0xA5 | B1 / B2 | B3 / B4 | X | Y | Z | I | |——|———–|———–|—–|—–|—–|—–|

Arguments

Description

Places the field object for this entity on the walkmesh at the coordinates given. This variant of object placement allows the Z-coordinate of the object to be specified, as well as the ID of the walkmesh triangle on which the object is being placed.